Xpert Sports is the OFFICIAL League Software for 2005!
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Rules

It is illegal in the following states Arizona, Connecticut, Florida, Louisiana, Montana and Vermont for games of skill.

Overview:
The FFM will consist of 21 leagues, each composed of 12 teams/managers. The FFM regular season will extend from NFL Week 1 through NFL Week 11. Each league will hold a League Championship Game on NFL Week 12. All league champions and 10 wildcard teams will qualify for the playoffs. Starting in Week 13 and ending in Week 16 of the 2005 NFL season, the League Champions and the wildcard teams will compete for the Fantasy Football Masters Championship via a playoff system. This competition will be a cumulative total points scoring system. All teams that do not qualify will compete in a consolation bracket.

Accessibility: All participants MUST have access to the Internet to play this contest.

Draft:
All 21 leagues will hold their draft online. The drafts will be held on one of two dates, and hosted by xpertsports.com:

- Saturday, September 3, 2005 at 4 pm EST
- Tuesday, September 6, 2005 at 9 pm EST

Each league will be composed of 12 teams, and each draft will last for 20 rounds, with each team selecting a player in each round in a serpentine fashion (team 1 through team 12, team 12 through team 1, team 1 through team 12 etc.). There are no rules governing the number of players to be drafted at each position. It is up to the skill and draft strategy of each team owner to decide.

Time Limits:
Each participant will have two minutes to make a player selection. If a participant does not make a selection in the allotted time, the computer drafting software will make an automated selection for the team.

Trading:
No trading is allowed. This includes draft picks.

Roster:
Maximum of 20 players at any position (QB, RB, WR, TE, PK, DEF).

Lineups:
Starting lineups will consist of
1 QB
2 RB
3 WR
1 TE
1 Flex Player (a RB or WR, or TE)
1 PK
1 Team Defense/Special team


League Management:
The league will utilize third party league software (xpertsports.com) for league management and draft facilitation.

Scoring:
An individual offensive player on any active starting roster will be credited points for scoring in the following manner, unless otherwise noted:

a. Passing:
Yards passing divided by 20 (e.g. 215 passing yards = 10.75 fantasy points).
4 points for every passing TD.
Minus one point (-1) for every interception thrown.
2 points for every 2-point conversion.

b. Rushing:
Yards rushing divided by 10 (e.g. 89 rushing yards = 8.9 fantasy points).
6 points for every rushing TD.
2 points for every 2-point conversion.

c. Receiving:
Yards receiving divided by 10 (e.g. 112 receiving yards = 11.2 fantasy points)
6 points for every receiving TD.
1 point for every catch.
2 points for every 2-point conversion.

d. All Other TDs:
6 points for any TD scored by recovered or returned fumbles, laterals, or any other means by which a skill position player (QB, RB, WR, TE, or K) is awarded an individual TD, except kickoff and punt returns. No rushing or receiving yardage is awarded for a TD returned on a fumble.

e. Placekicking:
1 point for every Extra Point
3 points for every FG of 1 – 39 yards
4 points for every FG of 40 – 49 yards
5 points for every FG of 50+ yards

f. Team Scoring (Defense/Special Teams):
1 point for every sack
2 points for every team takeaway (interception or fumble recovery)**
6 points for every TD (via interception return, fumble return, punt or kickoff return, blocked FG return, missed FG return, blocked punt return)*
2 points for every safety
5 points for every shutout ***
2 points for allowing between 1- 5 points ***
1 point for allowing between 6 – 10 points ***

* TDs scored on “fake” FGs or “fake” punts do NOT count as Defense/Special Teams scoring. TDs scored by the offensive team after a blocked FG or blocked punt do NOT count as a Defense/Special teams score. TDs scored on a double-turnover only count for the individual player who scored the TD, not for the team.

** A double turnover is considered points for the recovering team's defense and ST. Thus, an example, team A's offense fumbles and team B's defense recovers, but then fumbles the ball back to team A's offense. In that scenario team A's defense and special teams (along with team B's defense and ST) are both awarded a fumble recovery.

*** Any and all points scored against a team are considered points scored against the special teams and defense. Thus, as an example, a turnover by the offense that is returned for a TD is considered as points scored against the special teams and defense.

Lineup Submission:
All lineups may be submitted on the league web site and are due by 1:00 pm ET on Sunday (12:45 am ET if you are submitting a lineup by phone) for ALL Sunday games. The only exceptions are for players involved in games earlier in the week. Those players must be submitted into lineups 5 minutes prior to the scheduled start of the game.

Free Agents:
Free Agents: Any player who is not on a team roster within your league is considered a free agent for that league.

Free Agent Acquisitions:
The free agent system will be a “blind bidding” process. Each team will start with 1,000 free agent “dollars” for the season, and will be permitted to bid for free agents on a weekly basis. No team will be informed of any other team's free agent bids. The team with the highest bid on any given player will be awarded that player. The amount of the winning bid will be deducted from the winning team's free agent dollars. For each winning bid, the winning team must drop a player to make roster room for the free agent acquisition. If a team's free agent dollars goes to zero, that team will no longer be allowed to bid for the ret of the season. No bid will be accepted that is larger than a team's free agent dollars. All bids must be in increments of whole dollars.

Conditional Bids:
Conditional bids can also be offered. In the event you may lose out on a player, you can place conditional bid(s) for other players during the bidding time frame. The first conditional bid will become relevant only if you lose out on the first bid. Subsequent conditional bids will become relevant only if the previous conditional bid fails. Bids do not require conditional bids. Bids may have several sequential conditional bids.

Tied Bids:
If there is a tie, the team that receives the player will be determined by:

1. Worst total points.
2. Worst won/loss record.
3. Worst previous week score.
4. Worst QB points total to date.
5. Coin toss.

Available Players:
Teams may acquire players not on any roster within their league, with one exception. Players cut from a team after Week 9 may not be re-acquired by any team.

League Championship Game:
Week 12 of the NFL season will determine each League Champion by means of a single League Championship Game. The two participants in the League Championship game will be 1) the team with the bet record vs. 2) the remaining team with the highest point total. Each of the 21 League Champions advances to the Fantasy Football Masters playoffs.

The tiebreakers for the bet record in each league after 11 games are:

1. Total points during the regular season.
2. Head-to-head won/loss record.
3. Total points in weeks 10 & 11.
4. Coin toss.

If there is a tie for the highest point leader in a given league, the aforementioned tiebreakers 2- 5 will be used.

If there is a tie in a League Championship Game the tiebreakers are:

1. Total points during the regular season.
2. Head-to-head in the regular season.
3. Regular season won/loss record.
4. Total points in weeks 10 & 11.
5. Coin toss

Third Place Game:
Week 12 of the NFL season will determine each league's third place money winner by means of a single Third Place Game. The two participants in the Third Place Game will be 1) the team with the best record that is not in the League Championship Game vs., 2) the remaining team with the highest point total that is not in the League Championship Game.

The tiebreakers for the best record in each league after 11 games are:
1. Total points
2. Head-to-head won/lost record
3. Total quarterback points (starting QBs week 1 through week 11)
4. Total points in weeks 10 & 11
5. Coin toss

If there is a tie for the highest point leader in a given league, the aforementioned tie breakers 2- 5 will be used.

If there is a tie in a Third Place Game the tiebreaker is:
1. Total points during the regular season
2. Head-to-head in the regular season
3. Regular season won/lost record (weeks 1-11)
4. Quarterback points (starting in League Championship Game)
5. Total points in weeks 10 & 11
6. Coin toss

Fantasy Football Masters Playoffs:
All 21 League Champions, plus 10 wild card teams will qualify for the Championship Bracket playoffs. The wild card teams will be drawn from the losers of the League Championship Games. Of these teams, the 10 teams with the highest point total during the regular season (excluding the League Championship Game) will advance to the Masters playoffs.

The tiebreakers for determining wild card berths are:

1. Total points scored in League Championship Game.
2. Regular season win/loss record.
3. Total points in weeks 10 & 11.
4. Coin toss.

Fantasy Football Masters Playoff Format:
Each of the 31 playoff teams will be seeded based on their total fantasy points for the regular season. Furthermore, each team will begin the playoffs with their one-game average point total from the regular season. This gives an advantage to the teams that performed bet in the regular season. The Fantasy Football Masters playoffs will extend four weeks, from NFL Week 13 through NFL Week 16. Prize winners will be awarded on the basis of total points scored from Week 13 though Week 16, plus their one-game average point total from the regular season. The team with the most total points will be crowned the 2005 Fantasy Football Masters Champion.

The tiebreakers for (playoff) prizes finalists are:

1. Total points for the regular season only.
2. Regular season won/loss record.
3. Most points in League Championship Game.
4. Total points for the playoffs in Week 16 only.
5. Total points for the playoffs in Week 15 only.
6. Coin toss.

Consolation Playoffs:
The remaining teams that did not go to the FF Masters playoffs will participate in the Consolation Playoff Bracket. Each of these teams will compete in the same format as the Championship Playoffs. The four teams with the highest point totals at the end of the Consolation Playoffs will receive a free entry into the following year's contest.

Miscellaneous Information:
All “total points” means total starting lineup points.  Fantasy Sports Championships, Inc. reserves the right to amend the numbers of team in playoffs if there are fewer than 21 leagues.

Prizes:

a. Leagues
League Champions = $1,500
League Second Place = $600
League Third Place = $375

b. Championship Bracket
Fantasy Football Masters Champion = $30,000
(plus 2 airline tickets and accommodations to Hawaii the weekend of the NFL Pro Bowl) Second = $6,000
Third = $3,000
Fourth = $1,500
Fifth = $1,200
Sixth = $1,000
Seventh = $850
Eighth = $700
Ninth = $650
Tenth = $600

c. Consolation Bracket Awards:
Four (4) Consolation Winners each win free FFM entry in 2006.

 

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